I've decided for the moment to focus on the layout of the building's insides, rather than just blindly messing about with 3D software! They're not quite finished yet, but I'm pleased with how it's going. However I have had to take some creative license with it, as some corridors are supposed to be in places that can't physically exist!
Sunday, 21 September 2014
Tuesday, 29 July 2014
Pet Project - Futurama 3D
Over the past few years, I have become obsessed with Futurama. The last season was a bit of a dud in my opinion, but the rest, including the films, I watch time and time again - to the point that I pick holes in everything, but still love it. What's that, I just watched every episode of Dexter ever, even the crappier seasons, and have nothing new to start on? Better start Futurama from the beginning again then!
I'm only working 4 hours a day, and job-hunting doesn't take all afternoon - plus I've got a week off, and I don't want to do the housework. I should be using this time to better myself, right?
Well, sort of! I'm finally going to get my geek on with a pet project:
Creating a 3D scale model of Planet Express, reasonably accurate both inside and out.
Now I know I'm not the first to make Planet Express in 3D, nor try to map out its inconceivable inner dimensions - there's a whole load of amazing fan projects, from intricate floor plans, and stunning computer- generated NNY, to the whole thing painstakingly made out of Lego (still my favourite). This is entirely for my own amusement - and to learn some new stuff. I've never used 3D modelling software before, or done any architectural design (beyond crafting tissue box rooms as a kid and playing way too much Sims3). That means lots of doodles, conflicting plans, basic flat designs and learn-as-I-go 3D modelling.
Anyway, here are a few titbits so far:
I'm only working 4 hours a day, and job-hunting doesn't take all afternoon - plus I've got a week off, and I don't want to do the housework. I should be using this time to better myself, right?
Well, sort of! I'm finally going to get my geek on with a pet project:
Creating a 3D scale model of Planet Express, reasonably accurate both inside and out.
Now I know I'm not the first to make Planet Express in 3D, nor try to map out its inconceivable inner dimensions - there's a whole load of amazing fan projects, from intricate floor plans, and stunning computer- generated NNY, to the whole thing painstakingly made out of Lego (still my favourite). This is entirely for my own amusement - and to learn some new stuff. I've never used 3D modelling software before, or done any architectural design (beyond crafting tissue box rooms as a kid and playing way too much Sims3). That means lots of doodles, conflicting plans, basic flat designs and learn-as-I-go 3D modelling.
Anyway, here are a few titbits so far:
Boat Doodlery
Here is some stuff I did a while back.
Captain Wonky Beard (yup I know I spelt it wrong in the drawing - although according to Urban Dictionary it could have been right!) is a character I came up with about a year and a half ago, on holiday in a water-faring city. It never went any further, as I'm not a kids cartoonist, but I find it amusing every time I look at it, imagining him having wonky adventures and chatting up ladies' shins!
Captain Wonky Beard (yup I know I spelt it wrong in the drawing - although according to Urban Dictionary it could have been right!) is a character I came up with about a year and a half ago, on holiday in a water-faring city. It never went any further, as I'm not a kids cartoonist, but I find it amusing every time I look at it, imagining him having wonky adventures and chatting up ladies' shins!
Somewhat related - my boyfriend and his friend got a boat! Despite the bad luck of renaming a boat, they already had a suitably geeky name in mind, and asked me to design the logotype for the vinyls.
The boat is finally back in the water after a lot of hard work to fix it up, will post the pictures of the final finished products when they've been made and applied.
Sunday, 1 December 2013
DCI advert and website
Ongoing work to update adverts and help design the layout of their upcoming new website - under guidance from Masters Allen.
Wednesday, 1 August 2012
Masters Allen - Placement
Spent a week helping create logos for a live project and working on an illustration for a prospective rebranding.
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